1. Copy ZIP file to "\Steam\steamapps\common\ManyBeauties" and Extract Here
(It will ask to replace existing files, just say YES to ALL)
2. Play the game.
3. Set the language to English in the Settings.
If you are using Windows 11 zip Extract All, extract into "\Steam\steamapps\common\ManyBeauties"
You can find this folder in Steam by doing the following:
Go to Library, Right Click on the Game > Properties > Installed Files > BROWSE.
This is where the zip belongs.
SIZE: 46MB
CRC32: 2198D658
Preview



Comparison (Chinese -> English)










Q. What English content is supported?
- Subtitles
- Choices
- Main Menu
- Settings
- Storyline
- Character Bios
- Archive
- Message prompts
- Chapter 7 fully on timeline
- (NEW) Favor popups
- (NEW) Ending scenes
Q. What is not translated?
N/A
Q. What about censorship? 2026-10-01 Update
Players in some regions (North America and Canada) were automatically given the Visual Novel version. The happens is because the game downloads an initial setting file when you connect to the game server and checks if censorship is enabled. This mod now ignores the censorship setting completely and gives all players the full FMV version that you can see in the pictures attached to this guide.
Q. You added new scenes, how?
The videos already exist in the files, just not used. Approximately 25 minutes more footage has been added to the Steam version. Some is in the Epic version - I cannot check as it is blocked for me - but I suspect at least 12 minutes was not in the Epic version either as I have watched playthroughs and they are absent in the config. But if you played both, reach out with the differences. See this picture for new scenes (new to Steam). All are in the last chapter, some require high affection (~90% ) to access.

Q. Chapter 7 is on the timeline now?
Yes. previously chapter 7 was just two nodes, which doesn't show endings or branches. Now it will show it fully with 39 additional nodes. Most of these are actually in Chapter 8, and they just needed to be included in the same group.
The devs may have decided to hide the final branches to keep them a secret to foster discussion and sharing. Perhaps they had issues or ran out of time to properly connect it, but since they came back to add BTS content, that seems unlikely.
Or they might have hoped or prepared for Chapter 7 to be much longer than it was. The evidence for this is because Mengjiao is not in all of the pool scenes, perhaps she had scheduling issues? They might have been preparing for chapter 7 content and when it did not come they hooked up 8 straight into 7 and didn't go any further. Games often blow their budget and cutting content is not unusual.
They probably had a lot of trouble getting it approved on Steam and may have messed around with the config file to hide scenes. Then they lost track of what was what. The evidence for this is compelling because there a few ending logic problems. But if the Epic version hides the chapter 7 timeline then that's probably not the answer and the simplest is true - they just wanted to hide it.
Q. What about official English Support?
It has English subtitles already. Just nothing else and the interface is image heavy. Seems unlikely that it will get changes now 12 months after release. I suspect they fought hard to get it on Steam in the first place and never went further. If sales were better I think you would have seen multi-lingual support.
Q. What about an offline mode?
The game needs it but this mod doesn't support it yet. It is heavily online. It grabs the config file (story map) from the server. But it also gets keys for individual videos. And it clears these away every session. So you're asking for access to videos whenever you start playing again. It even has a kill switch where the remote server can literally tell the game to shut down. For what it's worth, I had no server problems. I may try to do offline mode for this game later.
Q. Is this game any good?
Pretty good. Better than I expected. It should be said that it is a little shallow. But the characters do mostly feel
like real people. Dialogue is good. It is funny. Biggest perk here is the 8k video with zoom. And also the fact
that it tries to be sexy frequently and often succeeds. I would say this is the most risqué dating sim on Steam right now with lots of good
close ups and more. It doesn't feel cheap and crude like the coser games or Ladies' Haven.
Q. Code Changes?
Yes, required to load a custom config and do some other translation things. The Korean user patch also modifies the DLL but they embed translations into the file whereas this loads it from a file. I have made a list of changes to the code in the zip file for more detailed information and you are welcome to check the code. It does make a server connection to "gamenc . mi7web . com:7788" to get config (bypassed), save data, video keys, send/receive video comments. This is the game server itself. If you are still worried then there is a no code option below that uses a backdoor debug mode. The downside (upside?) is that you can skip through all videos. Some bad and good endings might not work because the favor code and ending code is broken. Chapter 7 is not on the timeline either, so I don't really recommend this version at all but it's there if you want it.
Q. This mod doesn't work, can you help me?
If the game updates then the only thing that will always work are the subtitles.
The UI elements might work or might not. It depends on what updates they do and how they repackage it.
Q. This mod sucks, how do I go back to the original?
Verify the game files, which will replace them all with originals
Or uninstall / reinstall, if you have the bandwidth.

it's interesting that you're considering offline mode. can you maybe look into other games that rely on a server for no reason, as basically everything's stored offline? for some reason I can't connect to the servers in china or wherever they are, so can't play these games at all.
my most recent failure to launch was killed by love 99 times but there were others before by different devs, and I'm sure many more among the unplayed and wishlisted titles. I looked for good old cracks but these are so niche, nobody bothers with a scene release.
I've seen a few people have problems with the online servers. Some friends had issues with Tomorrow's Love Puzzle before it switched to EpicDream. Is it a regional IP block I wonder? Did you try a VPN?
This is another reason why online requirements are not good. I agree with vocal members of the community that think all games should be offline. Game preservation is more important than anti-piracy.
I suspect the average shelf life of these games is probably around 4-5 years. Since most are under 2 years old, it hasn't been a big deal yet. Flaky Love, Proud to Love, Killed by Love 99 Times are the ones I know no longer work. But in a few years will they start blinking out of existence one-by-one? Sales from Steam should be enough to keep servers going indefinitely but there has to be somebody there to pay the bill.
If I had more free time I would go through the online games and bypass whichever ones I could. But my skill set is pretty limited so it would probably only be a handful.
If the server for Ouch! So Many Beauties! is still up at the end of the year and I have enough free time, I will make an offline patch. And in the future, for any game I dive into and can bypass the online check, I'll remove it. Aside from that I can't promise much.
haven't tried a vpn yet. the killed by love dev said under an announcement for their new (and already given up on) game that servers are paid for 20 years but that's still a limited time, it still doesn't work from certain regions it seems, and it's a one in a million case among all games with online requirements. I don't think most of these sell enough to keep servers on anyway, which makes adding server costs to the mix an even dumber decision, especially for 20 years. a single person in the comments suggested removing the requirement after 4-5 years (instead of immediately) and the dev said it's worth considering but I doubt they're gonna do it.
I couldn't play this either due to connectivity issues:
https://store.steampowered.com/app/2958700/
sorry I surrounded beauty is also always-online but it works, except the qte in chapter 2 is broken and unskippable, couldn't progress.
and while walking in fog got removed from sale, it still runs and is playable, but must've had some online requirements that aren't in place anymore because half the menus are broken, including the flowchart, and it it saved at any time, it no longer does.
I'm buying these based on price and try the less promising (partly due to no english stuff and/or server reliance) and shorter ones first and the track record is not great so far.
Lower selling games are definitely at high risk of dying. I bought Walking in Fog before it was delisted but haven't played it. It's a pity they didn't have time to make it more robust when playing offline. I feel like most games that die won't have any warning before the server goes offline.
The other game you linked I've looked at briefly and was thinking of translating it later and will look at how it connects online if I do.
Proud to Love was taken offline and while I could bypass the initial check to play the first scene, it gets choices and story from online, so I couldn't progress. Trying to reproduce all of that just did not seem worth the effort.